Feature Image
Intel Museum

Internet of Things Exhibit

At a glance
For the Intel Museum in Santa Clara, our team was tasked with designing and developing an interactive experience that was engaging and educational to visitors of all ages all while highlighting the potential of the Internet of Things (IoT.)

We created a 4x3 interactive video wall located in the heart of the Intel Museum. It showcases a stunning, immersive view of a visually rich 3D connected city teeming with life, that invites users to physically interact and develop a deeper understanding of the IoT.
What I did
I was responsible for the look and feel, animation, and all 3D modeling. I also worked closely with the UX designer to define the concept and the Developer throughout the entire build process.
Year
2016
Client
Intel
Stimulant (Agency)
Skills
Visual Design, 3D Modeling, Animation, UI Design


Intel IoT housesIntel IoT schoolIntel IoT skateparkIntel IoT Downtown
Process

Mood Board

I started this project by creating a mood board of inspirational imagery. This served as both inspiration for me and helped communicate to the client what kind of look and feel we were trying to achieve. Here I'm showing a variety of low-poly illustration styles.
Mood Board
Process

Proof of Concept — 3D Objects

I created several test images to make sure I could achieve the look I was shooting for and to give the dev team stuff to work with while the visual design was being figured out and going through approvals. It was a lot of fun working in Cinema 4D. I created dozens of low-poly objects like these.
Food truck
Bike
C4D Food Truck
C4D Bike
C4D Houses
C4D Satellite
Process

Proof of Concept — Transition

This is a video showing a proof of concept for the attract state transition. The idea was that in the ambient state, the city sits idle and it appears to be night time. But when a visitor approaches, the city tilts forward to reveal that it's full of life. I was going for big impact and something unexpected.
Process

Carousel Menu

There were three sections of interactivity in this exhibit and each contained a carousel style content scroller. The content and flip animation was built using Cinema 4D, and scrolling was all done in After Effects.
Menu animation image
Menu animation image
Menu animation image
Jules Konig
My name is Jules Konig and I'm a Senior Product Designer living and working in Bellevue, WA. I'm currently working for an EdTech startup named Section4. At Section4, I am helping to build an amazing learning community and learning platform for our students.

My Design Background
My career started in the San Francisco Bay Area in the early 2000's, where I was focused primarily on designing online retail web-based experiences for brands like The North Face, JanSport, and Timberland.

Later, I joined the growing team at Stimulant, a boutique design and development agency that specialized in proof of concept work and location-based experiences. As Art Director and Visual Design Lead at Stimulant, I  designed user interfaces for next generation hardware and software, mobile and desktop apps, and tons of other location specific experiences that incorporated vision and proximity sensors to enhance the user experience.

If I sound like a good fit for your team, I'm always open to learning more about freelance and full-time opportunities.

Expertise

UI/UX Design
Visual Design
Art Direction
Design Leadership
Design Strategy
Prototyping
Brand Extension
Visual Branding
Problem Solving

Favorite Tools

Figma
Illustrator
Photoshop
Webflow
After Effects
Premiere Pro
HTML/CSS
Pen & Paper

Full client list

Adobe
Barnes & Noble
The Brand Experience
Design Within Reach
Exelon
Focused
Foghorn Creative
Genentech
Gensler
GM
Google
The Hettema Group
Honeywell
HP
Intel
Jackson Family Wines
JanSport
Kodak
Leapfrog
l.inc design
McKesson
Microsoft
Microsoft Research
MOHAI
The North Face
Obscura Digital
Olson Kundig Architects
One Liberty Place
One World Observatory
Quintiles
Reebok
Reunion Tower
Samsung
SAP
Schwab
Sifteo
The Space Needle
Timberland
VMWare
WorkFlowy

Experience

2021 - Present
Remote
Section4
As a Senior Product Designer I am leading the product design team and helping build the learning and membership platform for both consumer and enterprise customers. I create future vision concepts and prototypes to help direct the future of the product. I partner with the Head of Product to define the product roadmap. I continually work to improve the user experience through user and stakeholder interviews. I've implemented our design system from scratch, and moved the product team to Figma. I've instituted a system to ensure efficiency from concept to developer handoff. I'm working cross functionally with many teams in the org to get oodles of things done, from product, to course assets, all while going through a company rebrand. I'm also representing the product team on the rebrand effort.
2015 - 2021
Bellevue, Wa
Independent Contractor
As an independent contractor I've worked on a wide variety of projects, from mobile and desktop apps to museum exhibits and interactive experiences for corporate lobbies.
2016 - Present
Rio Hondo College
Advisory Board Member
As an Advisory Board Member for Rio Hondo College's Design department, I provide my expertise in the field of Art Direction and UI Design.
2008 - 2016
San Francisco, CA + Seattle, WA
Stimulant
As both Art Director and Visual Design Lead I was responsible for the visual development and execution across multiple interactive projects. I combined visual brand and audience needs into visually rich and immersive interactions and experiences. Supervised and directed junior designers. Reviewed work to insure quality, appropriateness, and consistency for client brands across all deliverables. Established the look and feel for a wide variety of interfaces, including web and desktop apps, mobile devices, kiosks, and games. I designed user-centered interaction models, wireframes, storyboards, and screen mockups. Closely collaborated with Developers and business teams to solve complex UX issues. Produced email marketing, presentation materials and pitch documents. Juggled multiple projects while effectively managing timelines and expectations.
2005 - 2007
San Francisco, CA
Fluid
As Creative Director I established the design direction for rich eCommerce websites, product finders and product customizers, in-store kiosks, and digital campaigns. I presented design work to clients and stakeholders, provided feedback and direction to creative team and produced red lines and style guides to help keep development on point.
1999 - 2001
San Francisco, CA
Scenic Industry
I designed brand-centric interactive sites and tools for large and medium sized clients.
1997 - 1999
San Francisco, CA
Fireplug Labs
Was brought on as a design intern out of college and after a few months was hired as a full timer. I mostly created print and web design work for social marketing and played a lot of ping pong.

Awards & Recognition

Horizon Interactive Awards
Gold
2017
FWA
FWA of the Day
2016
Event Marketers Awards
Gold
2013
Event Design Awards
Gold
2013
Gold
2013
IxDA Design Awards
Best in Show & Best in Category
2012
Communicator Awards
Gold & Silver
2012