Feature Image
Bezos Center of Innovation

Launch Pad Exhibit

At a glance
Stimulant and Olson Kundig Architects partnered to create 2 exhibits for the newly launched Bezos Center for Innovation at the Museum of History & Industry.

The first exhibit could be viewed from 2 directions, either from the beginning or the end of the visitors path through the museum. The idea was that it would literally reflect the visitor in the exhibit itself, and offer suggestions for how to be more innovative in one’s daily life, community, or school. The experience used gesture and touch to drive activities behind a mirrored display.

The system uses Kinect for presence detection and to visualize a person's silhouette as a particle system, but more importantly, it spawns the user interface at the right height for each user.

The second exhibit showcases several video interviews of industry leading innovators.
What I did
As Art Director, I worked with the Visual Designer to develop the initial direction, provide feedback and support when necessary, and helped manage and prioritize client feedback.
Year
2013
Client
MOHAI
Skills
Art Direction
Besos Center of Innovation

Launch Pad

Depth sensing cameras were used to track body movements and these movements then appeared as a reactive particle system. Once the visitor is close enough, the menu system appears at the perfect height for the user.  Visitors are encouraged to collaborate through a series of short interactions and are rewarded with playful rewards. We want to show that anyone can be an innovator.
Process

Universal Design

Making sure the default UI height is always super important in a public space, but to insure all visitors could reach, we used an optical sensor to detect visitor height and adjusted the UI accordingly.
Process

text size and contrast

Contrast and size was a big concern with the reflective displays, so we tested early and often.
Jules Konig
My name is Jules Konig and I'm a Senior Product Designer living and working in Bellevue, WA. I'm currently working for an EdTech startup named Section4. At Section4, I am helping to build an amazing learning community and learning platform for our students.

My Design Background
My career started in the San Francisco Bay Area in the early 2000's, where I was focused primarily on designing online retail web-based experiences for brands like The North Face, JanSport, and Timberland.

Later, I joined the growing team at Stimulant, a boutique design and development agency that specialized in proof of concept work and location-based experiences. As Art Director and Visual Design Lead at Stimulant, I  designed user interfaces for next generation hardware and software, mobile and desktop apps, and tons of other location specific experiences that incorporated vision and proximity sensors to enhance the user experience.

If I sound like a good fit for your team, I'm always open to learning more about freelance and full-time opportunities.

Expertise

UI/UX Design
Visual Design
Art Direction
Design Leadership
Design Strategy
Prototyping
Brand Extension
Visual Branding
Problem Solving

Favorite Tools

Figma
Illustrator
Photoshop
Webflow
After Effects
Premiere Pro
HTML/CSS
Pen & Paper

Full client list

Adobe
Barnes & Noble
The Brand Experience
Design Within Reach
Exelon
Focused
Foghorn Creative
Genentech
Gensler
GM
Google
The Hettema Group
Honeywell
HP
Intel
Jackson Family Wines
JanSport
Kodak
Leapfrog
l.inc design
McKesson
Microsoft
Microsoft Research
MOHAI
The North Face
Obscura Digital
Olson Kundig Architects
One Liberty Place
One World Observatory
Quintiles
Reebok
Reunion Tower
Samsung
SAP
Schwab
Sifteo
The Space Needle
Timberland
VMWare
WorkFlowy

Experience

2021 - Present
Remote
Section4
As a Senior Product Designer I am leading the product design team and helping build the learning and membership platform for both consumer and enterprise customers. I create future vision concepts and prototypes to help direct the future of the product. I partner with the Head of Product to define the product roadmap. I continually work to improve the user experience through user and stakeholder interviews. I've implemented our design system from scratch, and moved the product team to Figma. I've instituted a system to ensure efficiency from concept to developer handoff. I'm working cross functionally with many teams in the org to get oodles of things done, from product, to course assets, all while going through a company rebrand. I'm also representing the product team on the rebrand effort.
2015 - 2021
Bellevue, Wa
Independent Contractor
As an independent contractor I've worked on a wide variety of projects, from mobile and desktop apps to museum exhibits and interactive experiences for corporate lobbies.
2016 - Present
Rio Hondo College
Advisory Board Member
As an Advisory Board Member for Rio Hondo College's Design department, I provide my expertise in the field of Art Direction and UI Design.
2008 - 2016
San Francisco, CA + Seattle, WA
Stimulant
As both Art Director and Visual Design Lead I was responsible for the visual development and execution across multiple interactive projects. I combined visual brand and audience needs into visually rich and immersive interactions and experiences. Supervised and directed junior designers. Reviewed work to insure quality, appropriateness, and consistency for client brands across all deliverables. Established the look and feel for a wide variety of interfaces, including web and desktop apps, mobile devices, kiosks, and games. I designed user-centered interaction models, wireframes, storyboards, and screen mockups. Closely collaborated with Developers and business teams to solve complex UX issues. Produced email marketing, presentation materials and pitch documents. Juggled multiple projects while effectively managing timelines and expectations.
2005 - 2007
San Francisco, CA
Fluid
As Creative Director I established the design direction for rich eCommerce websites, product finders and product customizers, in-store kiosks, and digital campaigns. I presented design work to clients and stakeholders, provided feedback and direction to creative team and produced red lines and style guides to help keep development on point.
1999 - 2001
San Francisco, CA
Scenic Industry
I designed brand-centric interactive sites and tools for large and medium sized clients.
1997 - 1999
San Francisco, CA
Fireplug Labs
Was brought on as a design intern out of college and after a few months was hired as a full timer. I mostly created print and web design work for social marketing and played a lot of ping pong.

Awards & Recognition

Horizon Interactive Awards
Gold
2017
FWA
FWA of the Day
2016
Event Marketers Awards
Gold
2013
Event Design Awards
Gold
2013
Gold
2013
IxDA Design Awards
Best in Show & Best in Category
2012
Communicator Awards
Gold & Silver
2012