Feature Image

The Space Needle

At a glance
Stimulant created two touchscreen exhibits that make Space Needle visitors’ experiences more rich and informative.

One experience features dreamlike, immersive Microsoft Photosynth walkthroughs of famous Seattle sites that most visitors can’t usually experience, produced by Seattle agency Creature. From swimming through the Seattle Aquarium’s octopus tank to being in the locker room of the Seattle Sounders, visitors not only get exclusive peeks inside local landmarks, but also are oriented to where they are in relation to the Space Needle’s observation deck.

The other interactive features a rich gigapixel panorama of the entire city, shot from the Space Needle’s own spire by Gavin Farrell. Visitors can pan and zoom in to incredible levels of detail using a custom-made viewing application, and explore a vast array of historical, cultural and “locals-only” landmarks.
What I did
I was responsible for the look and feel and UI for both kiosks. I also directed and edited the final project video below.
The Space Needle
Visual Design, UI Design, Video Production

360° Teleporter

At a Glance
360° Teleporter takes advantage of Microsoft’s Photosynth technology to give visitors unprecedented access to sites throughout the Seattle area, some of which include swimming through Seattle Aquarium’s octopus tank, walking from the Seattle Sounder’s locker room onto the field along side the starting eleven, and even getting rare access of one of Seattle’s famous Lake Union house boats.
What i Did
I worked directly with the client at The Space Needle and Creature Design Seattle, who was responsible for the Creative Direction of the entire experience. I primarily worked in Adobe Illustrator for all UI elements.
This screen allows visitors to pan and zoom a large gigapixel image and select various points of interest. Each thumbnail featured a short animation.
Seattle House Boats
CenturyLink Field - Inside the huddle.
Seattle Aquarium
Pike Place Market

Sharing Progress

We shot this video to share our progress with the client and as a short teaser for our website. Sharing progress early and often helped to mitigate last minute changes.

Zoomable City

At a Glance
Zoomable City is a gigapixel 360° panorama of the entire city of Seattle. The image was shot from the top of the Space Needle’s spire. Visitor’s can pan and zoom in to incredible levels of detail using a custom-made viewing application, and explore a vast array of historical, cultural and “locals-only” landmarks.
What i Did
I designed all of the UI in collaboration with our UX Designer and under Creature Seattle's creative direction.
This screen allows visitors to quickly jump to landmarks without having to search for them in the giga-pixel image.
"For Seattle-ites only" version
"What's this" version
Jules Konig
My name is Jules Konig and I'm a Senior Product Designer living and working in Bellevue, WA. I'm currently working for an EdTech startup named Section4. At Section4, I am helping to build an amazing learning community and learning platform for our students.

My Design Background
My career started in the San Francisco Bay Area in the early 2000's, where I was focused primarily on designing online retail web-based experiences for brands like The North Face, JanSport, and Timberland.

Later, I joined the growing team at Stimulant, a boutique design and development agency that specialized in proof of concept work and location-based experiences. As Art Director and Visual Design Lead at Stimulant, I  designed user interfaces for next generation hardware and software, mobile and desktop apps, and tons of other location specific experiences that incorporated vision and proximity sensors to enhance the user experience.

If I sound like a good fit for your team, I'm always open to learning more about freelance and full-time opportunities.


UI/UX Design
Visual Design
Art Direction
Design Leadership
Design Strategy
Brand Extension
Visual Branding
Problem Solving

Favorite Tools

After Effects
Premiere Pro
Pen & Paper

Full client list

Barnes & Noble
The Brand Experience
Design Within Reach
Foghorn Creative
The Hettema Group
Jackson Family Wines
l.inc design
Microsoft Research
The North Face
Obscura Digital
Olson Kundig Architects
One Liberty Place
One World Observatory
Reunion Tower
The Space Needle


2021 - Present
As a Senior Product Designer I am leading the product design team and helping build the learning and membership platform for both consumer and enterprise customers. I create future vision concepts and prototypes to help direct the future of the product. I partner with the Head of Product to define the product roadmap. I continually work to improve the user experience through user and stakeholder interviews. I've implemented our design system from scratch, and moved the product team to Figma. I've instituted a system to ensure efficiency from concept to developer handoff. I'm working cross functionally with many teams in the org to get oodles of things done, from product, to course assets, all while going through a company rebrand. I'm also representing the product team on the rebrand effort.
2015 - 2021
Bellevue, Wa
Independent Contractor
As an independent contractor I've worked on a wide variety of projects, from mobile and desktop apps to museum exhibits and interactive experiences for corporate lobbies.
2016 - Present
Rio Hondo College
Advisory Board Member
As an Advisory Board Member for Rio Hondo College's Design department, I provide my expertise in the field of Art Direction and UI Design.
2008 - 2016
San Francisco, CA + Seattle, WA
As both Art Director and Visual Design Lead I was responsible for the visual development and execution across multiple interactive projects. I combined visual brand and audience needs into visually rich and immersive interactions and experiences. Supervised and directed junior designers. Reviewed work to insure quality, appropriateness, and consistency for client brands across all deliverables. Established the look and feel for a wide variety of interfaces, including web and desktop apps, mobile devices, kiosks, and games. I designed user-centered interaction models, wireframes, storyboards, and screen mockups. Closely collaborated with Developers and business teams to solve complex UX issues. Produced email marketing, presentation materials and pitch documents. Juggled multiple projects while effectively managing timelines and expectations.
2005 - 2007
San Francisco, CA
As Creative Director I established the design direction for rich eCommerce websites, product finders and product customizers, in-store kiosks, and digital campaigns. I presented design work to clients and stakeholders, provided feedback and direction to creative team and produced red lines and style guides to help keep development on point.
1999 - 2001
San Francisco, CA
Scenic Industry
I designed brand-centric interactive sites and tools for large and medium sized clients.
1997 - 1999
San Francisco, CA
Fireplug Labs
Was brought on as a design intern out of college and after a few months was hired as a full timer. I mostly created print and web design work for social marketing and played a lot of ping pong.

Awards & Recognition

Horizon Interactive Awards
FWA of the Day
Event Marketers Awards
Event Design Awards
IxDA Design Awards
Best in Show & Best in Category
Communicator Awards
Gold & Silver